Starforge Co-op RPG Locks Date
Cross-platform launch with drop-in squads and full controller parity at day one.
Cross-platform launch with drop-in squads and full controller parity at day one.
Recoil tuning, stamina normalization, and three perk reworks headline the update.
Cozy look, tough loops; roadmap teases co-op and seasonal challenges.
Community qualifiers feed the main stage; new map pool and prize scaling.
Playtime pivots to systems-heavy sandboxes; controller usage climbs on PC.
Color-blind profiles, remap holds/toggles, cinematic paths, export presets.
Dedicated crew prototypes economy, AI, and live-ops experiments.
Tick smoothing and predictive rollback reduce rubber-banding in squads.
Fan art, mods, and short clips highlighted with themed prompts.
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